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Splinter cell pandora tomorrow2/18/2023 ![]() ![]() Oh and the mouse cursor in the menus is floaty and totally out of control. The second problem is some weird lighting issue where moving the mouse about changes certain textures from dark to light or they flicker. History: UGameEngine::GameFlowEndMap <- UGameEngine::Exec <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- UObject::ProcessEvent <- (GUIController 0, Function ) <- UObject::execDelegateFunction <- (GUIController 0 Function : 0103) <- AActor::ProcessState <- Object EchelonMainHUD 0_0_1_Handcuff.EchelonMainHUD1, Old State State _Mission, New State State _Mission <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoopīut the game itself seems to work - though I haven't got a clue what's going on because I can't watch any of the cutscenes. The cutscenes crash the game with either this message: I've managed to set the game to run at 2560 x 1440 with a FoV suitable for 16:9 but there are two problems.ġ. ![]() ![]() I really don't know why I'm even bothering to try and play old games because so far they're all f'ked. ![]()
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